Monday 7 April 2014

Google shemes to prevent clones of apps and games from thriving in the Play store

Google to chase copycats away from the Play Store with new similarity ranking?
Google has patented a new scheme to prevent clones of apps and games from thriving in the Play store. Not harmless little clones as in Happy Poo Flap, but works of insolent, copy-shop developers who steal other people's assets and code to repackage and profit from it. To put an end to this scenario, all currently existing apps that have been uploaded by their original creators will be submitted to a database of "signature sets for known software applications". That is, all of their code, data, and assets will be categorized, and newly uploaded apps will be compared to this database to obtain a "similarity rating". 

It's unclear whether Google will enforce sanctions upon submissions with unsatisfactory ratings, but such a measure seems logical. Who needs apps that are 80 to 100 percent similar? If implemented properly, this system ought to make the Google Play Store a better, if a little less crowded place for everyone. There are minute details to be taken into account, though. What if two compared apps make use of the same frameworks and libraries, but do substantially different things? Or two apps have over 80% similarity, but one is free, and the other is paid? We'll have to assume Google has this stuff all figured out.
Hopefully, Google has been thinking how to tighten security measures as well, because the Play Store is literally being played lately. Recently, two apps that covertly waste the device's power to mine crypto-coins, and another paid app (Virus Shield), which actually does absolutely nothing at all, all managed to climb high in the store's ranks, scamming many users. Which, given Android's popularity across the globe, is absolutely intolerable. 


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